selected ongoing work, updated periodically.
Satis&Fy // June 2020
This project was created during my time as a project manager for Satis&Fy.
When COVID-19 took the world by storm, events and group gatherings were canceled in order to save lives. Now we need to consider the impacts the pandemic will have on the future of of the events industry.
We asked ourselves:
What does the future of events look like and how will they be different in a post-COVID world?
We put our heads together and designed a theoretical event to show our clients that events are still possible. The goal of this “event” was to create an experience that wove CDC guidelines with typical event programming, ultimately creating an experience that was safe for guests without feeling like everything just had sneeze guards all over it.
This was the second major project our LA account director and I ran our internal design team through, focusing more on creating polished renders and a well-thought out programming/ event flow to showcase our team’s in-house abilities. This is a selection of renderings I personally created for the final client facing presentation.
Satis&Fy // May 2020
This project was created during my time as a project manager for Satis&Fy.
As a result of the COVID-19 pandemic, people are limited in their ability to travel to experiences and shops they enjoy. Brands are therefore in a position to rethink how to reach and interact with consumers to maintain brand loyalty in this new climate.
Our goal was to create a unique set of offerings that will allow brands, organizations, and individuals to bring product or services to their clientele while also adhering to the CDC Social Distancing Guidelines. Each of these offering can be customized to any industry and can be disinfected and reused multiple times in order to recreate the experience and stretch budget. Customization could range from graphic applications to technical integrations to adjustable scenic elements, etc.
This project was used as an internal trial to see how a creative project could work in a company without a creative department. Together with our LA account director, I led an interdisciplinary team of existing Satis&Fy employees through the design process, from need finding, user persona creation, mood boards, ideation and refinement, and finally to final renders and presentation. I am proud of what our team was able to accomplish in such a short time, and I think the project process framework I set up will serve the company well in future design projects.
Bulk of concepting and event programming done by Sarah Mayne (LA account director) and I; all truck renders drawn by myself.
Satis&Fy // April 2020
This project was created during my time as a project manager for Satis&Fy.
We were contacted by a client to refresh one of their top streamer’s home streaming rooms. The client was looking for design, rendering, and installation services, so I worked remote with our account director in the LA area to complete this project. Budget was a major limiting factor in this design, and I functioned as the designer/ renderer to keep costs low.
We were able to create an impactful refresh that utilized a combination of unique off-the-shelf items and custom elements, coming in just below the client’s budget. Installation was handled by our LA team, so I was not on site to photograph the completed set up.
Satis&Fy // September 2018
This project was created during my time as a project coordinator for Satis&Fy.
We were contacted by a client looking to create a VIP experience room for high-profile athletes and guests visiting campus. Typically these guests are shuttled around to different meetings at different buildings for much of the day during their visit. Our client was looking to refresh an existing room on campus to create a calm, elevated lounge space where the guest could relax and have different departments come to them.
We were given a client mood board and several necessary components to include in our final design, and I worked with a team of two other colleagues to create the programming and layout of the space. Extra care was taken to design a trophy wall that would be filled with brand artifacts and memorabilia from the visiting VIP. Renders were sent out of house due to time and hardware limitations, but I had some involvement in concept models and photoshop retouching. This deck was presented to leadership before ultimately being shelved as the room was reassigned as a prep space for the teams working on the 2020 Tokyo Olympics.
Portland, OR // October 2019
Another quick project focused on further refining material and environment rendering to create interesting and engaging scenes. An original concept design for a more compact version of a sports recovery massager in the same vein as the Hypervolt.
Satis&Fy // April 2018
This project was created during my time as a project coordinator for Satis&Fy.
We were contacted by a client looking to send out physical material samples to different geos for an upcoming retail campaign. The initial request was to source and ship the samples, with no direction on the container or packaging the samples should travel in.
I felt that a standard mailer box was not on brand for this client, and took my lunch hour to put together this mock up of a branded sample kit that elevated the experience for the receiving geo and got the store team excited about the upcoming campaign. I envisioned this package would be constructed of structural folded cardboard, with custom foam packaging that corresponded to the size/ thickness of the different materials.
Ultimately this concept was not brought to life for budget reasons, but the client was extremely pleased with the mock up and used our renders as an example of kits they would like to produce in the future.
Portland, OR // August 2019
Afternoon project to design, model and render a battery powered mini bubbler.
This project is in no way affiliated with or endorsed by ILO Vapor, and was created as an exercise in designing within an already established brand and product identity.
University of Oregon // February 2018
This project explored creating a new product within an existing brand's identity and design language. After experiencing some really nasty weather in the PNW, we explored the idea of creating an on-demand traction system for an urban environment that preserved the aesthetic look of the original shoe and brand.
Created in collaboration with Ethan Ouimet.
This project is in no way affiliated with or endorsed by Chrome Industries, and was created as an exercise in designing within an already established brand and product identity.
University of Oregon // 2017
This is the pitch deck for my final senior studio. This studio walked through starting up a small company with a $1000 seed grant, which we used to create an improved concussion recovery tracking system, in collaboration with a PhD student from the motion analysis lab on campus. Our test paired motion tracking data pulled from accelerometers and gyroscopes found in modern smartphones, paired with an auditory cognitive test, for a more holistic testing method, giving medical personnel a more accurate picture of a patient's recovery progress.
Because not every creative spurt fits into a traditional portfolio showcase